In his magnificent, heroic, adventure fantasy, Dragonslayer, Duncan M. Hamilton debuts the first book in a fast-moving trilogy: a dangerous tale of lost magics, unlikely heroes, and reawakened dragons.
Once a member of the King's personal guard, Guillot dal Villevauvais spends most days drinking and mourning his wife and child. He’s astonished—and wary—when the Prince Bishop orders him to find and destroy a dragon. He and the Prince Bishop have never exactly been friends and Gill left the capital in disgrace five years ago. So why him? And, more importantly, how is there a dragon to fight when the beasts were hunted to extinction centuries ago by the ancient Chevaliers of the Silver Circle?
On the way to the capitol city, Gill rescues Solène, a young barmaid, who is about to be burned as a witch. He believes her innocent…but she soon proves that she has plenty of raw, untrained power, a problem in this land, where magic is forbidden. Yet the Prince Bishop believes magic will be the key to both destroying the dragon and replacing the young, untried King he pretends to serve with a more pliable figurehead.
Between Gill’s rusty swordsmanship and Solene’s unstable magic, what could go wrong?More info →
Jorundyr’s Path is walked only by the brave. It is survived only by the strong.
As Wulfric pursues Adalhaid’s Blood Debt, he soon learns that the path to revenge is never easy, and the desires of men and the will of gods rarely meet. Aethelman seeks answers to questions long ignored. Rodulf chases power and wealth.
From the streets of Elzburg to the dry plains of Darvaros, Wulfric walks Jorundyr’s Path and encounters a world larger than he could ever have dreamed of: filled with friends, enemies, and danger—the crucible from which heroes are forged.
It has been generations since the Northlands have seen a hero worthy of the title. Many have made the claim, but few have lived to defend it. Timid, weak, and bullied, Wulfric is as unlikely a candidate as there could be.
A chance encounter with an ancient and mysterious object awakens a latent gift, and Wulfric’s life changes course. Against a backdrop of war, tragedy, and an enemy whose hatred for him knows no bounds, Wulfric will be forged from a young boy, into the Wolf of the North. This is his tale.More info →
The ‘First Blade of Ostia’ is an accolade few will achieve. In Ostenheim, a city obsessed with duelling, it is one that nobody forgets.
Bryn’s earliest memory is of watching duels in the arena. His earliest dream is of taking his place there.
Amero has no dreams. His life has been about fulfilling the expectations of others. In search of a path of his own, the dreams of others are too tempting to resist.
After years of sacrifice and hard work, Bryn is finally a professional duellist. Becoming the First Blade of Ostia no longer seems the childish fantasy it once did. To find the man standing in his way is also his best friend will test him in ways he would never have believed.More info →
The Tattered Banner was featured on Buzzfeed's 12 Greatest Fantasy Novels of 2013
Unique talent always attracts attention…
In a world where magic is outlawed, ability with a sword is prized above all else. For Soren this means the chance to live out his dreams.
Plucked from a life of privation, he is given a coveted place at Ostenheim’s Academy of Swordsmanship, an opportunity beyond belief.
Opportunity is not always what it seems however, and gifts rarely come without conditions. Soren becomes an unwitting pawn in a game of intrigue and treachery that could cost him not just his dreams, but also his life.More info →
Alone in a foreign land, Soren must come to terms with loss and a gift that has been as much a burden as a benefit.
A long abandoned city may hold the answers he seeks about the Gift of Grace, but a lethal assassin proves that old enemies have not forgotten him.
As misfortune pulls him ever farther from an unsettled score, he finds hope in an unexpected place…
The Huntsman's Amulet follows The Tattered Banner and is the second part of the Society of the Sword trilogy.More info →
A remote farm and meagre crops are a far cry from Ostenheim and the life of a banneret, but they are not far enough. For Soren to be free of Amero, there is only one answer.
In Ostenheim, Duke Amero presides over a war-weary population and an empty treasury, but still he hungers for more.
An Intelligencier uncovers the disturbing resurgence of sorcery in the city, while an avaricious colleague sees the chance to prove his worth to the Duke.
Enemies and allies emerge from unexpected places, as Soren must face his former patron and idol for a final reckoning.
The Telastrian Song follows The Huntsman’s Amulet and is the concluding part of the Society of the Sword Trilogy.More info →
A Short Story of approx. 5,000 words.
For Bafion, there is no farther to fall. Once a banneret, officer, and gentleman, he is none of those things now. He is a swordsman who has slipped through the cracks of society and is eking out an existence as a thug for hire.
He is presented with the opportunity to reclaim some of what was lost to him, but to do so will mean facing part of his past that he would rather forget.More info →
Appearances can be deceiving…
To Rolf, Mirabaya is the city of dreams. Called the Jewel of the West, it is the place of kings and heroes and great deeds. The chance to visit is not an opportunity Rolf is willing to miss. At first glance, the city is everything he expects, but with an appearance and accent more suited to the Marches rather than the refined salons and sophisticated ballrooms of the city, he is met with the prejudice reserved for those from the rural provinces.
Dreams and preconceptions rarely meet with reality, however and as the city begins to lose its lustre for Rolf, those he thought him an uncouth blow-in from the Marches learn the error of their ways.More info →